Finished reference sheet for SaWolf, of his maned wolf character Samael 9 years older than in his original reference sheet by WhiteMantis, which is here - http://www.furaffinity.net/view/4388241/  Samael has been through quite a lot since then, and his disposition and appearance has changed a lot as a result.  This was a pretty tough reference sheet to make because drawing firearms is a weakness of mine.  But if I have a direct reference like I did for these, then I do ok.  This piece was also a special case compared to my usual commissions, in which I transferred the copyright of the resulting image to SaWolf.  Thus the different watermark at the bottom there.  It’s fun to see all his items and accoutrements together after taking so long to draw them all too, like little collected game items!  ^^This Friday I will be open for new commissions beginning at 3:30pm Mountain Time!  They will be completed the following week live via my Tigerdile channel.  Prices and policies can be found here - http://shadow-wolf.deviantart.com/journal/Digital-Commissions-35787293517.5 hours in Photoshop CS6 with an Intuos 3 tablet

Finished reference sheet for SaWolf, of his maned wolf character Samael 9 years older than in his original reference sheet by WhiteMantis, which is here - http://www.furaffinity.net/view/4388241/  Samael has been through quite a lot since then, and his disposition and appearance has changed a lot as a result.  This was a pretty tough reference sheet to make because drawing firearms is a weakness of mine.  But if I have a direct reference like I did for these, then I do ok.  This piece was also a special case compared to my usual commissions, in which I transferred the copyright of the resulting image to SaWolf.  Thus the different watermark at the bottom there.  It’s fun to see all his items and accoutrements together after taking so long to draw them all too, like little collected game items!  ^^

This Friday I will be open for new commissions beginning at 3:30pm Mountain Time!  They will be completed the following week live via my Tigerdile channel.  Prices and policies can be found here - http://shadow-wolf.deviantart.com/journal/Digital-Commissions-357872935

17.5 hours in Photoshop CS6 with an Intuos 3 tablet

kuronokiri replied to your photo “Meet Pfeffernusse!  She is a small angry cat that has been living in…”

So cute and grumpy! Where did the name come from?

I ate some Pfeffernusse cookies once many years ago, and the name just sounded like it belonged to a tiny cute animal of some sort!

Meet Pfeffernusse!  She is a small angry cat that has been living in my head until now.  She basically exists only to be adorable. She is very small, very soft, and mostly fur.  Also, she is Ham’s best friend!  This is Ham - http://shadow-wolf.deviantart.com/art/Ham-the-Pomeranian-282259918

Meet Pfeffernusse!  She is a small angry cat that has been living in my head until now.  She basically exists only to be adorable. She is very small, very soft, and mostly fur.  Also, she is Ham’s best friend!  This is Ham - http://shadow-wolf.deviantart.com/art/Ham-the-Pomeranian-282259918

Full illustration commission for HakulBee, of their winged serpent character soaring over his home territory!  This setting is loosely inspired by a pre-columbian Mayan setting, with lots of room for interpretation to fit the character’s story and world.  I loved painting the sweeping jungly forest, and tried a few new techniques on here that worked out quite well.27 hours in Photoshop CS6 with an Intuos 3 tablet

Full illustration commission for HakulBee, of their winged serpent character soaring over his home territory!  This setting is loosely inspired by a pre-columbian Mayan setting, with lots of room for interpretation to fit the character’s story and world.  I loved painting the sweeping jungly forest, and tried a few new techniques on here that worked out quite well.

27 hours in Photoshop CS6 with an Intuos 3 tablet

You know, cervines carry themselves in such a majestic lovely way… but man can they be major derps sometimes!  Special portrait commission for the wonderful Tisket, of a character she’s currently creating a costume of.  This is the druid stag form, with a few changes to suit the costume and the character.  Really had fun with this one!4 hours in Photoshop CS6 with an Intuos 3 tablet

You know, cervines carry themselves in such a majestic lovely way… but man can they be major derps sometimes!  Special portrait commission for the wonderful Tisket, of a character she’s currently creating a costume of.  This is the druid stag form, with a few changes to suit the costume and the character.  Really had fun with this one!

4 hours in Photoshop CS6 with an Intuos 3 tablet

vantid:

nambroth:

Raptoring Around RMFC
This past weekend I was able to make to to RMFC for the first time. Only hours before my flight to Denver, I had managed to make myself a quick tail of somewhat appropriate shape. I dared not make it any longer, for fear of taking out bystanders with my quick and lithe raptor like movements. I am still calling her Kinglet, for lack of a better name.
I had a lot of fun, though I was pretty exhausted from camping in the approximately 10k-foot high mountains just days prior, and my stamina was not the best as a result.
(Mask base is by kierstinlapatka, check out her fantastic work! Slightly modified and finished by me. The fantastic leather thing on my butt is crafted by FolkOfTheWoodCraft.)

Photo credits to my husband, eldarath. This was the first time I had a real camera with me at a convention! Fun! If anyone else has photos of Kinglet, I’d love to see them too. I am still a bit nervous about costuming like this (you can not deny that it’s a pretty silly thing to do), but it beings out an innocent fun that reminds me of childhood. It was delightful to make people smile, and I was happily surprised that a number of people knew that I was playing as a feathered dinosaur!

Reblogging for my face. <3 this costume so hard.

I wish raptor also.

nambroth:

Touched by Flame

My piece for the 2015 Werewolf Calendar!
Natural disasters such as wildfires are an enormous blow to the werewolves that dwell in territories where such things occur. While natural disasters are often the bringers of new life and change in an ecosystem, the immediate impact upon the lives of creatures living there is certainly devastating, both physically and emotionally. Loss of home, habitat, and food are keenly felt by all. Focus placed upon natural disasters often looks deeply into the impact and role they play on human society; while we recognize that the wildlife in such habitats must be effected as well, it is my hope that this werewolf bridges the gap in empathy between human and animal. I have created a smokey, slightly hazy scene, where glimpses of the recent fire remain. A beam of sun filters through the smoke to light up the curled, charred ferns that the werewolf contemplates. There is hope and change in the air, but right now, all seems lost.
Calendars go on Sale September 1st; the first 150 orders get some extra goodies, too!More information and ordering: http://werewolfcalendar.com/
Completed in Corel Painter, using the acrylic brush.

nambroth:

Touched by Flame

My piece for the 2015 Werewolf Calendar!

Natural disasters such as wildfires are an enormous blow to the werewolves that dwell in territories where such things occur. While natural disasters are often the bringers of new life and change in an ecosystem, the immediate impact upon the lives of creatures living there is certainly devastating, both physically and emotionally. Loss of home, habitat, and food are keenly felt by all. Focus placed upon natural disasters often looks deeply into the impact and role they play on human society; while we recognize that the wildlife in such habitats must be effected as well, it is my hope that this werewolf bridges the gap in empathy between human and animal. I have created a smokey, slightly hazy scene, where glimpses of the recent fire remain. A beam of sun filters through the smoke to light up the curled, charred ferns that the werewolf contemplates. There is hope and change in the air, but right now, all seems lost.

Calendars go on Sale September 1st; the first 150 orders get some extra goodies, too!
More information and ordering: http://werewolfcalendar.com/

Completed in Corel Painter, using the acrylic brush.

Looking for a last minute badge?  I’m taking a handful of pre-orders for Rocky Mountain Fur Con if there are any takers!  I’m not sure with it this close to the con, but I figured I’d give it a shot anyway.

pencil drawing, inked drawing, and watercolor wash paintings will be done on a sheet of bristol board if you choose to pre-order one.  Also, if you want a watercolor wash painting in your sketchbook at the con, be sure the paper is thick enough to handle the moisture!  I will have a VERY limited number of watercolor badge slots at the con itself, since they take quite a while to complete and I’m trying not to take home any work.  So if you want one pre-ordering might be your best bet.

These orders are for Rocky Mountain Fur Con attendees only!  If you know someone who is attending who can pick it up for you, that works as well.  But I won’t be shipping these, they are pre-order only.

Email me to reserve a slot at wolfnymph at gmail dot com with your character references and necessary details.

Thanks for looking, hope to see some of you at the con this weekend!

Drawing Vehicles - 1

petukocasual:

So I figured this might be helpful to people since I know it’s something even I still struggle with and can be a bit of a hurdle to jump. especially when you don’t have much (or any) experience doing it. Incidentally, a lot of this will also apply to other man-made objects like guns, machines, even buildings—but this post focuses on vehicles in particular.

Note: If you’re just doing a one-off and this isn’t something you’re interested in doing a whole lot more of, my best advice would be to find reference that closely fits the angle you need and approach it as you would a live figure/still life drawing.

Note 2: This post assumes you have at least a basic understanding of perspective.

First and foremost, you want the best reference material you can find. Lots of pictures from lots of angles, preferably in as high-resolution as you can manage to get. Even lower-resolution images are OK, especially if they show something that your other refs don’t. A weird angle, a particular detail, etc. If you don’t already have reference/need more, start with google image search, flickr, and wikipedia, and branch out from there. It can also be really helpful to look for photos of model-kits of your subject.

Now before we jump ahead I wanna talk about some theory. To me, vehicle design is all about sculpture: shaped planes and surfaces meeting in a 3d space, that form an overall structure. It has an outside shape (the silhouette), and it has inside shapes (the details).

Even if you’re drawing something that already exists, you have to keep this in mind. Let’s say we’re drawing a Willys MB Jeep. Jeeps have a very particular look about them that defines their character. Have a look at these:

image

image

Try to get, at minimum, at least one high-resolution photo from a 3/4 front view, and some orthographic (side view) drawings. Sometimes orthographic drawings can be difficult to find, but they are massively useful, even in low resolution. If you only have photo-refs that show the subject in perspective, you’re not going to have a great idea of how all the parts fit together with each other, as they’ll be skewed by perspective.

So let’s take a closer look. What defines the “look” of this vehicle? If you don’t know where to start, here are a few things to check:

  • Overall shape language. The jeep is a very boxy vehicle, with a few angles in the front, broken up by gentle, rounded edges. Lots of right angles and a handful of circular curves.
  • Overall proportions of the vehicle. The jeep is a compact, stout, upright vehicle. It isn’t particularly long or wide, and all of the bulk is concentrated around the boxy body—there is very little above the hood. The shape of the body is very simple and doesn’t have many curves or angles.
  • Proportions of the vehicle body in relation to itself. Here, the vehicle is almost divided into thirds by the front engine compartment, the cabin, and the rear.
  • Position and size of the wheels. Here, the axles are situated just under the body, they are about 1½ wheels apart, and the front wheel juts out about ¼ of it’s length in front of the body.
  • Ground clearance. The Jeep is an off-road vehicle, and as you can see it has plenty of ground clearance.

Other features, ex:

  • The jeep has angular fenders above the front wheel wells, but the rear wheel wells are rounded and have no fenders.
  • The wind-screen is a rectangular flat panel that folds down over the hood, with the glass taking up the upper third and with a vertical split down the middle.
  • The jeep has a distinctive grille with 9 vertical bars and two circular headlights sitting next to either upper corner.
  • The bumpers are a simple set of bars that stick out from the body about a foot away.
  • The steering wheel comes out at about a 45 degree angle; it and the seats sit high in the body, with the seat bottom about halfway up from the floor to the body’s top edge.
  • There is a single small, circular rear-view mirror mounted on a metal arm on the outside next to the driver.
  • The top cover is supported by two bars in the back that fold down, and attaches to the front windscreen at the top.
  • The vehicle lacks proper doors, instead it just has cut-outs from the sidewall to allow entry.

If you’re not already familiar with the vehicle you’re drawing, now would be a good time to learn. In our case, we’ll have a read through at least some of the wikipedia article (at least the main description and leafing over the rest); take the time to dig into anything you see there that pops out to you, or that you think may come in handy to know.

As well, it is a good idea to check youtube to see if you can find any videos of the vehicle you’re working with. This is a great way to get a much better idea of the 3d shape of the subject, especially if the video has a walk-around so you can see it pan through many angles at once.

Next part will talk about actually putting everything you’ve learned and gathered together and using it to lay the groundwork for your drawing.

Part two is here